I'm excited to mention a new CG Society package course that I'm teaching with Kyle Kenworthy and Brian Evans called Rapid Character Pipeline for Games! You can also see it in the main course listings as well here.
This is a new 11 week workshop bundle on the character pipeline for games. I will be teaching the modeling/texturing portion with my current course, Rapid Character Development for Online Games; Brian will be teaching the rigging portion; and Kyle will be teaching the animation portion. Students can take all 3 as a bundle or any of the 3 courses as a individual workshops. Each course part is 3 weeks long, with a one week break in between.
This is the first course bundle being offered on CG Society ever, so we're pumped to be debuting the package idea there!