Ironman, Infinity War

John deriggi im lightscene01 closeup02
John deriggi im lightscene01 fullshot02
John deriggi im darkscene01 closeup02
John deriggi im darkscene01 fullshot02
John deriggi wireframe01

wireframe

John deriggi ironman galaxy basecolor

albedo

John deriggi ironman galaxy roughness

roughness

John deriggi ironman galaxy metallic

metallic

John deriggi ironman galaxy normal

normal

John deriggi ironman galaxy emissive

emissive

Created for Marvel and Schell Games for a VR demo with Audi. Film model and rendered images provided for reference. I created game ready topology and all lookdev for textures/materials from scratch. 2048 res albedo, normal, metallic, roughness, emissive textures with a physically based rendering workflow (PBR). Zbrush, Maya, 3D Coat, Substance Painter, Photoshop, Unity were used.